A quick but super useful tutorial on how to get a lot more out of the floors in your tilesets.
Rpg maker floor actives when step on.
This first step is exactly what the previous poster.
Clear floor deletes everything on the current floor.
It may be a bit limited depending on what you want but it s a good and simple way to make the player be able to jump upon platforms or across a.
It does sound interesting.
Special features are not copied.
When the girls fall through they land in the sewer and need to find their way back up.
Improvements to the map editor a higher resolution and easy to use plug ins bring rpg maker into the modern era.
Rpg maker vx ace.
This time i want to show you how to make platforming mechanics possible in your rpg maker game a little trick i learned a while back when i decided to make a tomb raider fan game in this engine.
Rpg maker vx ace.
In between my sophomore and junior years of university i interned with a local family owned and operated alarm company that covered the state of florida.
Rpg maker vx ace is one of our most popular engines and for good reason.
Rpg maker mv opens your game up to more platforms including macosx android and ios.
Basically what i have is spikes that raise and lower out of the floor using a parallel process to do so but i also need it so that if the player touches the spikes while they are up it causes damage but i can t for the life of me figure out how i d go about it.
Ready for more rpg maker oddities.
This little video shows it incorporated in to my abandoned buildings as rotton floor sections.
Copy other floor copy the layout of one floor onto another floor.
This guide will outline the general steps you should be taking if you are interested in creating an rpg role playing game specifically in rpg maker xp also known as rmxp a program from the japanese company enterbrain.
I finally hammered out an event process for collapsing floor tiles.
As usual i post this stuff to encourage us all to keep up the pace on those projects and don t be afraid to try something neat in your game.
Depending on the rpg maker you are using just have the emoticon popup each time you walk on the floor.
Especially since you don t need all 15 coins the flooded lake basement sounds like a randomly generated idea i d love to playtest it before you release it.
In rpgmaker you are working with a very pixel art based environment so looking up other games that embrace this style.
Save and exit saves your dungeon and returns to the regular editor.
That way no one crushes with with a poor review of a first time game maker.